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GAME 2372 - Principles of Character AnimationPrerequisites: ARTV 1341 This course covers the 12 principles of animation and the illusion of life concepts as defined by the traditional animation industry. Students will use these concepts and apply them in a 3D application context. Study of character motion and footsteps, use of modifiers to create believable walk cycles and animation loops for games. Semester Hours: (3-2-3) CIP: 10.0304 Offered at: NLC: No NVC: Yes PAC: No SAC: No SPC: No
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