Lighting, Shading, and Texture   [Archived Catalog]
Northwest Vista College Schedule/Catalog 2011-2012
   

GAME 2336 - Lighting, Shading, and Texture


Prerequisites: ARTV 1441

Lighting, shading, and texture painting for 3-D models using digital painting techniques. Emphasizes lighting, shading, and texture creation of limited resolution to increase system performance for digital games and simulation training models.

Semester Hours: (3-3-1)

CIP: 10.0304


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