|
Nov 22, 2024
|
|
|
|
GAME 2336 - Lighting, Shading, and Texture Prerequisites: ARTV 1341
Lighting, shading, and texture painting for 3-D models using digital painting techniques. Emphasizes lighting, shading, and texture creation of limited resolution to increase system performance for digital games and simulation training models.
Semester Hours: (3-3-1)
CIP: 10.0304
Click here for course schedule information.
Add to Publication(opens a new window)
|
|