GAME 2372 - Principles of Character Animation
Prerequisites: ARTV 1341
This course covers the 12 principles of animation and the illusion of life concepts as defined by the traditional animation industry. Students will use these concepts and apply them in a 3D application context. Study of character motion and footsteps, use of modifiers to create believable walk cycles and animation loops for games.
Semester Hours: (3-2-3)
Click here for course schedule information.
Add to Publication(opens a new window)