GAME 2332 - Project Development I
Prerequisites: GAME 2342
Skill development in an original modification based on a current game engine. Includes management of version control; development of project timeliness; integration of sound, models, and animation; production of demos; and creation of original levels, characters, and content for a real-time multiplayer game. Applies skills learned in previous classes in a simulated real-world design team experience.
Semester Hours: (3- 3 -1)
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