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Jun 21, 2026
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GAME 2336 - Lighting, Shading, and Texture
Prerequisites: ARTV 1341 Lighting, shading, and texture painting for 3-D models using digital painting techniques. Emphasizes lighting, shading, and texture creation of limited resolution to increase system performance for digital games and simulation training models.
Semester Hours: (3 -3- 1)
CIP: 10.0304
Offered at: NLC: No NVC: Yes PAC: No SAC: No SPC: No Click here for course schedule information.
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